RIMFIRE ACCURACY LEAGUE RULES

Course of Fire

30 rounds total, consisting of 6 strings of 5 shots each at a distance of 7 yards. Each shooter will get 1 target with six rows of five 1 ¾” bullseye’s, the first 5 being scored for the league totals, the 6th target will be shot and scored if needed for a tie breaker. Shooter will have a maximum of 60 seconds per 5 round string. Targets will be scored as listed 10, 9, 8, 7, 6, 5 and misses being scored as a zero, but no penalty. All shooting is to be off hand, no rests or supports allowed.

Classes

There will be two classes: Limited (firearm must be factory out of the box with no modifications, including sights) Open (firearm has been modified from factory specs. IE: sights, optics, triggers, barrels, etc.) Shooters may shoot multiple guns and classes, but no switching of guns or classes during the league.

League Rules

Range is a cold range, pre-loaded magazines are allowed, no firearms will be loaded until the RO gives you the load command, finger must stay off trigger until RO sounds buzzer. League will consist of 3 matches, starting on the second Thursday of each quarter (see calendar for exact dates). Shooters may come in and shoot the league anytime after 4PM on the appropriate date.  This will be a flighted league using the Lewis Scoring System to determine prizes. Each month’s score will be accumulated to determine overall winner. The number of flights and prizes may vary depending on the number of entrants. League fees will be $15 per match per gun ($45 total for the league). $5 from each entry will be set aside for a prize fund to be used at the end of the league.

20160714 Accuracy League Standings